Hello,
Firstly... awesome work on Vavoom. It is a masterpiece!
I am wondering how difficult it would be to add perspective correction to Alias/MD2 models in software? For anything other than tiny polygons, the texture mapping can get really warped without it.
I note the function: D_DrawNonSubdiv
I wonder what it would take to make a D_DrawSubdiv version <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> Othwewise, maybe a bool argument that optionally enables perspective correction for the polyset?
Thanks!